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Papers please game analysis
Papers please game analysis




papers please game analysis
  1. #PAPERS PLEASE GAME ANALYSIS HOW TO#
  2. #PAPERS PLEASE GAME ANALYSIS TV#

In the short film, the Inspector - whose character is nameless and portrayed by the player in the game - is a family man, keeping a picture of his wife and children at his desk. Seeing Igor in the film, I think he fits the role perfectly.” His only appearance in the game is a few pixels from an old photo. “Actually, while making the game I made a conscious effort to not picture him. “Before his casting, I would’ve had trouble picturing exactly what the Inspector looks like,” Pope said.

papers please game analysis

Liliya Tkach and Nikita Ordynskiy/Lucas Pope

papers please game analysis

Igor Savochkin as The Inspector in Papers, Please. Pope was likewise floored by the portrayal. “The fact he agreed to play the role in the film is the second most important thing to the film” Ordynskiy said, after Pope agreeing to the adaptation. “We were really worried he would not agree to it,” Tkach said. He is Igor Savochkin, a 54-year-old actor who had a role in 2014’s Leviathan, nominated for Best Foreign Language Film at the Academy Awards in 2015. “Because they came to me with nearly the final script this wasn’t such a problem here,” he said.īut as much as Tkach and Ordynskiy were anxious about getting Pope to agree to the film project, they were even more hopeful to land the actor who ultimately became the Inspector. Pope said he was worried that Papers, Please could be misrepresented or misinterpreted in the non-interactive medium of a film. “We chose a family story,” Ordynskiy said.

#PAPERS PLEASE GAME ANALYSIS HOW TO#

They had looked at all of the story branches in Pope’s game and thought hard about how to sell him on the idea of an adaptation. Ordynskiy amd Tkach said they were surprised not only to get a reply from Pope, but also to get into a collaborative arrangement.

papers please game analysis

“It made it much simpler to work out the licensing technicalities,” Pope added. Adding in the fact the couple did not want to commercialize the work was the cherry on top. “Their production experience was evident from their student films, so for me it was just a lot easier to say, ‘This will turn out OK without my constant and unwelcome attention,’” Pope said.

#PAPERS PLEASE GAME ANALYSIS TV#

This was important, because while he’d been pitched on other TV or film adaptations of the game since its launch, Pope felt that he “couldn’t apply the proper level of crushing micromanagement to those projects” because of their scope. “Liliya and Nikita’s idea was almost fully formed and, especially, short,” Pope told Polygon via email. Like the Inspector in his game, he judged their credentials and listened to their personal appeal, and it resonated. So Tkach and Ordynskiy may have been perfect for the job of relating the story of Papers, Please, but Pope had no way of knowing it when they reached out last year. Tkach, for the Moscow Institute of Television and Radio Broadcasting, wrote and directed Freelance in 2016, in which the protagonist manages the ambition and bursting self-image of being a young freelance filmmaker against the indignities of daily life and disruptions of not having a regular job. To watch two other works by Tkach and Ordynskiy is to understand why Pope’s video game appealed to them enough to pitch him on the idea of a film, even when they had no connection to him and no real assurance he’d even want to collaborate.Īs filmmakers, Tkach and Ordynskiyhave told very personal stories of individuals whose high self esteem and dignity are challenged by the reality of a crushing system around them. Subtitled in nearly two dozen languages, Papers, Please the film has earned a strongly positive reaction on Youtube (well more than a 100:1 upvote to downvote ratio) and on Steam (“overwhelmingly positive” among about 3,000 user reviews). Their 10-minute vignette debuted on YouTube and Steam last week, following a live premiere in Russia at the end of January. The two met in university, studying film. “We” references Ordynskiy, the director of Papers, Please and Liliya Tkach, the film’s producer. (We assumed) she had been through a lot in her life.” “We took her lines from the game, but when we were creating the character we were working with very little information. “There’s not a lot of information about Elisa in the game,” said Nikita Ordynskiy, the director of Papers, Please.






Papers please game analysis